Unreal Engine MCP Server

v0.5.21APIsstable

Asset library utility for browsing, importing, and bootstrapping simple materials. Use it when you need to: - explore project content (/Content automatically maps to /Game). - import FBX/PNG/WAV/EXR files into the project. - spin up a minimal Materia

uncategorizedmcpmodelcontextprotocolunrealunreal-engine
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About

Asset library utility for browsing, importing, and bootstrapping simple materials. Use it when you need to: - explore project content (/Content automatically maps to /Game). - import FBX/PNG/WAV/EXR files into the project. - spin up a minimal Materia

Features

  • manage_asset
  • control_actor
  • control_editor
  • manage_level
  • animation_physics

Use Cases

Asset library utility for browsing, importing, and bootstrapping simple materials. Use it when you need to: - explore project content (/Content automatically maps to /Game). - import FBX/PNG/WAV/EXR files into the project. - spin up a minimal Materia
Viewport actor toolkit for spawning, removing, or nudging actors with physics forces. Use it when you need to: - drop a class or mesh into the level (classPath accepts names or asset paths). - delete actors by label, case-insensitively. - push a phys
Editor session controls for PIE playback, camera placement, and view modes. Use it when you need to: - start or stop Play In Editor. - reposition the active viewport camera. - switch between Lit/Unlit/Wireframe and other safe view modes. Supported ac
Level management helper for loading/saving, streaming, light creation, and lighting builds. Use it when you need to: - open or save a level by path. - toggle streaming sublevels on/off. - spawn a light actor of a given type. - kick off a lighting bui
Animation and physics rigging helper covering Anim BPs, montage playback, and ragdoll setup. Use it when you need to: - generate an Animation Blueprint for a skeleton. - play a montage/animation on an actor at a chosen rate. - enable a quick ragdoll
Community

Maintainer

LicenseMIT
Languagetypescript
Versionv0.5.21
UpdatedN/A
Statushealthy
Maintenanceactive

Works with

ClaudeOpenAIwindowsmacoslinux

Installation

NPM

npx -y unreal-engine-mcp-server

Manual Installation

npx -y unreal-engine-mcp-server

Examples

Basic Configuration

Configure Unreal Engine MCP Server

npx -y unreal-engine-mcp-server

Configuration

Configuration Details

Config File

claude_desktop_config.json

Web UI

Not available

Security

Authentication

RequiredNo

Features

Data Encryption
Audit Logging
RBAC Support

Performance

Response Metrics

Response Time< 200ms
ThroughputMedium

Resource Usage

Memory UsageLow
CPU UsageLow

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Quick Config Preview

{ "mcpServers": { "unreal-engine": { "command": "npx", "args": ["-y", "unreal-engine-mcp-server"] } } }

Add this to your claude_desktop_config.json or .cursor/mcp.json

Read the full setup guide →

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